SEVER identity interdiction console
SIMULATED ESTATE · REPLAY engine op: console-operator

Threat state — live estate measurement

measuring…
Owned principals reaching a crown jewel
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–nodes
–edges
–crown jewels
–owned
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Simulate the breach

Start the replay: mark an identity compromised, or grant a new ACE — the estate re-scores every attack path live. Results land in the threat-state banner above.

Attack paths

What the breach exposes — the canonical shortest path per crown jewel, hop chains from the owned principal.

No owned principals — simulate a breach to begin.

Interdiction — the human gate

Edges ranked by the attack paths their removal kills; benign usage breaks ties. Approve, then confirm — nothing is ever severed without the second press. Or plan a k-cut sequence instead of one edge.

Nothing to propose.

Receipts

The proof — append-only case ledger, newest first: every action re-measured live, before vs after, attributed to its operator.

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